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Version 0.5.2b
首发 November 01, 2020
最后更新 November 27, 2021
文件大小 69.52 MB
Downloads 44,978
Status 尚未下载
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兼容性 Sim Update 7 已被证实.

PuffinFlight

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Roadmap
这些项目目前都在清单上,很快就会被处理。
Backlog
建议、错误和对未来的想法。

  • Version 0.5.2b November 27, 2021

    Region expanded to Africa and part of the Middle East.
    Added ~1700 cooling towers.
    Model AutoGenerating System which gives over 100 variants for cooling towers to make them as close to real-life as possible
    Added smoke and steam effects.
    Rewritten exclusion handling.
    Added obstacle data for 22 countries so far (Albania, Armenia, Bahrain, Benin, Burkina Faso, Central African Republic, Chad, Congo, Equatorial Guinea, Gabon, Greece, Iceland, Luxembourg, Madagascar, Mali, Mauretania, Montenegro, Niger, Rwanda, Serbia, Slovenia, Togo).
    Better airport detection and hundreds of manually verified objects around them.
    Countless tweaks, upgrades, and data verifying.
    Fixed 'jumping' effects bug for all effects.

  • Version 0.4.0b April 24, 2021

    Added over 30000 chimneys! So far over 80 models, but there will be more.
    Reworked workflow and code.
    Added tv/radio towers models for a range of 170-250m height.
    Added collisions to almost all models.
    Rewritten airport detection.
    Manually reviewed all chimneys over 280 m and masts over 250 m.
    Manually reviewed all construction sites around airports.
    Added country-specific code, so no more red/white masts in the UK for example.
    Many more small fixes and tweaks.

    DATA UPDATE: 06.04.2021

  • Version 0.3.0b December 31, 2020

    Placed around 1500 radar domes and satellite dishes.
    Added around 33000 tower cranes on bigger construction sites.
    Fixes and tweaks all around. I don't remember the details.
    DATA UPDATE: 29.12.2020

  • Version 0.2.0b November 14, 2020

    Fixed LOD of some mast models. Added over 40 000 masts.
    Added 2 new models for TV towers.
    Added gray variants for TV masts.
    Added masts that were marked as "way" instead of "node" in OSM.
    Fixes and upgrades in algorithms. They should be more precise now.
    Removed all masts placed in airport areas.
    DATA UPDATE: 14.11.2020

  • 已启动 November 01, 2020

    本文件的初始版本刚刚推出。欢迎大家加入!

常见问题解答

有问题吗?在这里找到你的解决方案。

Will this be compatible with xyz scenery?

Hard to tell. But it can be. My mod is more like autogen expansion, so authors of more local sceneries have to make their mods compatible. Unfortunately, I can't do that. But it's really easy.
The author just needs to add exclusion under his custom object and then you, as a user, need to make sure We Love VFR is higher on the list in the 'Content.xml' file. You'll find that file 2 directories above your community folder. This file tells the sim in which order it should load addons.

Mast/radome/chimney in xyz is not in your mod. Can you add it?

Most likely - yes. You can add it by yourself by editing OpenStrretMaps. More detailed instructions are available at www.puffinflight.com, or report in on our discord
You can also leave me a comment with coordinates and some more details (if it's a mast or chimney try to find out how tall is it).

Why can’t I see obstacle lights from the distance? / Why there is a visible light but not on top of the antenna?

For now, MSFS SDK for lights is very limited. I can’t create a light that will have a source visible from a distance. On the other hand, I can’t remove those red, clearly visible lights that Asobo has put in place of antennas. As soon as they expand SDK, I’ll fix that.

Why do antennas look fuzzy from the distance?

That’s something in the sim graphics engine, that for now can’t be bypassed. Original sim objects act exactly the same. I try to prevent it a bit with LODs, but it won’t be perfect. Maybe the DX12 will fix it someday.

I don't like smoke effects. Can I remove them?

Sure you can. Just download the "no effects" version of this add-on,

依赖性

These add-ons may be required or recommended to use.


这里很空旷

483 评论

@PuffinFlight what about lighthouses 😉 ? Are you planning to add them too ?

Great Addon, ich like it!

Is it possible to exclude some objects at specific locations? because some antenna and chimney are interefering with the "Metropole Ruhr" scenery for German Ruhrgebiet.

Please check the Airport EDDS Stuttgart. I think there is a big chimney

very close to the Airport. The real one is very small. I really like your Work. Thx

It's so fun discovering all power plant in England. So nice work. Thanks.

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gryper

29 day(s) ago / 感谢的是 PuffinFlight

Looks awesome. Great job on all the nuke reactors. I cant wait to see eastern Russia in Region 3.

I'm loving your mod, thanks for your work.

Not sure If I can ask but...It is possible to add red-flashing hazard beacons on top of the cliffs near the airports? My home airport (LICJ) has a lot of them, but the beacons are not present in the sim. pls See the airport chart here: (http://www.uvairlines.com/admin/resources/LICJ.pdf), page #6, beacons are marked by a star.

This mod conflicts with Chornobyl&Pripyat landmarks. Can you exclude this area in the next update please?

https://flightsim.to/file/5989/chornobyl-npp-and-pripyat-town

A question. Does the cranes are well represented in your mods because I find lot grouped together in the middle of britain farmlands where there is absolutely no construction ?

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EnjonUK

1 month(s) ago / 感谢的是 PuffinFlight

Really nice additions, thanks a lot, much appreciated.

Thank you very much for this!

The last update has broken Kherson TV tower at 46.640054387402714, 32.62664744700447 to 3g antenna

Previous version was more accurate

Dear PuffinFlight, thank you for this great addition to the Flight Simulator world. I noticed an issue with the latest update though. The radar dome "Den Haag Radar Installatie Waalsdorpervlakte", in the dunes just north of The Hague, the Netherlands (coordinates 52.11374329040203, 4.3158335098736105 in Google Maps) used to be included correctly in the previous version of "We Love VFR". The default scenery places some generic rectangular building at its position. In the previous version, this generic building was removed by "We Love VFR", but in the new version, the generic building persists, so the radar dome is hardly visible as the generic building is superimposed on top of it. I took screenshots for the new version and after reverting to the old version to show the effect. I hope that you can use my report to improve your wonderful addon. Thanks!

Hi. Just a quick 'heads up'. The Longannet Chimney, Scotland, (River Forth) Area 1 N56:02:57 (56.049055717076875)  W3:40:57 (-3.682550256746325) has recently been demolished. The power station was de-commissioned in 2016. Thanks for the good work

i got the game crash near LIMJ genoa now with update

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Delta2k5

2 month(s) ago / 感谢的是 PuffinFlight

Simply great to see more variety in the sim, full 5 stars!

Anyway I found one small issue at 50.83911975691717, 6.324002195468212 (Weisweiler Germany) - over there is a doubled cooling tower model (two models in nearly the same spot), maybe you could have a look? 😊

Which TAG did you use to find your mods ? The only one working is Puffin but you should add antennas, cheminey, weather station, etc.

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clumsy

2 month(s) ago / 感谢的是 PuffinFlight

Thank you, PuffinFlight for this great AddOn that makes MSFS so much more alive. And thank you for the always new updates that make "We Love VFR" better and better!

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bricio

2 month(s) ago / 感谢的是 PuffinFlight

Merci beaucoup pour cet excellent travail !!!!

When approaching Stuttgart EDDS RWY 25. The sim crashes! Fix pls

Thanks for this!!

I wondered if there is anything you can add to Dungeness power station in the UK. In real life it is some large buildings with a lighthouse next to it, in the sim there are only small buildings and no lighthouse. It is next to Lydd airport EGMD so quite a nice one to have. Thank you !



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