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Flak 28 January 2024, 17:37 updates
Fixed orientation on one parking spot of main apron
Added taxiway signage throughout - this is based on my rather limited knowledge of taxiway signage so feel free to send any suggested corrections my way.
New custom buildings added in domestic area, replacing more autogen.
Additional vehicles
205 Squadron memorial cross under Mount Pleasant Peak (dependency...
Flak 07 December 2023, 21:57 updates
Lots of updates around the domestic buildings on the complex, replacing most of the autogen with custom models for the main buildings and (very long!) corridors.
Custom models for runway distance remaining markers - to match the two-sided real ones. REMOVED DEPENDENCY on TurtleTank's Scenery Library.
More details along runway shoulders - I think...
Flak 24 November 2023, 13:40 updates
. Improved ground textures on west apron
. Added a little more ground detail around control tower and fire station area
. Several changes following feedback from flightsim.to member Paul64 who shared some really useful details based on his first-hand experience at Mount Pleasant:
.... Removed trees everywhere I could find them. Let me know if there...
Flak 12 November 2023, 00:18 updates
1.4 UPDATE
Moved some static aircraft around to more realistic locations, and entirely removed the static E3 Sentry from one of the dispersal locations.
Added RAF A330 MRTT static model, with permission of Superspud. This has consumed one of the four parking spots on the main apron.
Added Sikorsky S92 static model, with permission of...
Flak 02 November 2023, 12:39 updates
Bug fix: recreated parking ramp 1 on main apron, which was previously causing a CTD when spawning. This seems to be fixed after deleting and recreating it.
Bug fix: corrected some minor painted line glitches
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